In Lords of the Fallen, navigating the dark lands of Mournstead requires a deep understanding of your primary journey objectives. The core campaign centers around five ancient red signal fires scattered across dangerous territories. Whether you aim to cleanse these corrupted monuments or use them to alter the fate of the realm, tracking down every single beacon is essential for advancing the main storyline.
Understanding the Role of Beacons in Mournstead
The beacons act as the primary narrative pillars that dictate which ending you will unlock at the climax of your adventure. Interacting with or cleansing these massive structures alters how key non-player characters react to your progression throughout the world. Players must decide early on whether to restore the light or follow alternative paths that lead to different narrative conclusions.
Where to Find the Early and Mid-Game Beacons
The first beacon most adventurers encounter is located in the murky reaches of the Forsaken Fen after defeating the area's main boss. Moving further into your campaign brings you to the icy terrain of the Fief of the Chill Curse, where another beacon sits past severe weather hazards and lethal foes. Reaching the upper district of Upper Calrath grants access to the third red beacon, which requires navigating through treacherous city ruins and underground passages.
Locating the Final Late-Game Signal Fires
Venturing into late-game areas leads players to the towering vertical structure known as the Tower of Penance. Within the courtyard and high vantage points near the Leprosarium, you can access both this ominous structure and the majestic grand cathedral at The Empyrean. The final beacon stands at the summit of The Empyrean, guarded by formidable holy sentinels that test all your combat skills.
How Beacons Impact Story Objectives and Endings
Cleansing all five beacons guarantees the straightforward Radiant Ending, unlocking special character classes for future runs. Conversely, ignoring or empowering the beacons with special artifacts paves the way for the Inferno or Umbral endings. Understanding how these choices reshape late-game bosses like Adyr gives players complete agency over their final outcome in Mournstead.